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Increasing collaborative communications in a programming course with gamification: a case study

Published:27 June 2014Publication History

ABSTRACT

In this case study we present an approach for using gamification elements to increase online student collaboration. In the study a gamified online discussion system was added to an introduction to programming course, with the aim of motivating the students to help each other. The actions in the discussion systems were analyzed and compared with user profiles and a student survey. The system had a positive impact on the course, increasing student collaboration, reduced response times and made course communications 88% more efficient by reducing email traffic.

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          cover image ACM Other conferences
          CompSysTech '14: Proceedings of the 15th International Conference on Computer Systems and Technologies
          June 2014
          489 pages
          ISBN:9781450327534
          DOI:10.1145/2659532

          Copyright © 2014 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 27 June 2014

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          CompSysTech '14 Paper Acceptance Rate56of107submissions,52%Overall Acceptance Rate241of492submissions,49%

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